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Manufacturer List
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2
(1)
[2CG] 2CGaming
A
(14)
[AAW] AAW Games
[AKI] AK Interactive, S.L.
[AEG] Alderac Entertainment Group
[AAE] Alligator Alley Entertainment
[APE] Ape Games
[APU] Arc Dream Publishing
[ARK] Archon Studio
[ARQ] Archona Games
[ARC] Arcknight
[AGS] Ares Games
[ARM] ArmsKeeper Hobby Accessories
[ADM] Artizan Designs
[ATG] Atlas Games
[AUT] Autarch LLC
B
(7)
[BAD] Badger Air-Brush Company
[BAT] Battle Systems
[BPI] Battlefield Press
[BFM] Battlefront Miniatures
[BCW] BCW Supplies
[BGR] Beadle & Grimm's
[BGM] Brotherwise Games
C
(12)
[CWE] Candlewick Entertainment
[CWE] Candlewick Entertainment
[COC] Cards of Candour
[CAT] Catalyst Game Labs
[CPH] Cephalofair Games
[CHA] Chaosium
[CHX] Chessex Manufacturing
[CPS] Compass Games
[COR] Corvus Belli (Infinity)
[CGS] Creative Games Studio
[CUR] Creature Curation
[CMU] Crusader Minatures
D
(6)
[DVG] Dan Verssen Games
[DRH] Dark Horse
[DCG] Decision Games
[DWE] Devious Weasel Games
[DEV] Devir Games
[DZC] Dropzone Commander
E
(6)
[ETG] End Transmission Games
[EGP] Engine Publishing
[EEG] Everything Epic
[EVL] Evil Genius Productions
[EHP] Evil Hat Productions
[EGS] Exile Game Studio
F
(5)
[FGO] Fat Goblin Games
[FRK] Firelock Games
[FBI] Flying Buffalo Games
[FFP] Flying Frog Productions
[FBG] Foam Brain Games
G
(16)
[GDZ] Gadzooks Gaming
[GAL] Galakta
[GF9] Gale Force Nine
[GAK] Gallant Knight Games
[GTL] Game Tank
[GTL] Game-Tank LLC
[GLG] Gamelyn Games
[GGR] Gamers Grass
[GPS] GamesPlus Products
[GKG] Gate Keeper Games
[GIP] Giant in the Playground
[GMT] GMT Games
[GMG] Goodman Games
[GRR] Green Ronin Publishing
[GFN] Grey for Now
[GPB] Gripping Beast
H
(2)
[HAL] Hall or Nothing
[HDF] Hawk Wargames
I
(3)
[IUG] Inside Up Games
[IWM] Iron Wind Metals
[IRG] Irongames
J
(1)
[JWP] John Wick Presents
K
(4)
[KST] Knight Models
[KOB] Kobold Press
[KRF] Kraftmark
[KRO] Kromlech Bits & Accessories
L
(5)
[LFP] Lamentations of the Flame Princess
[LED] Leder Games LLC
[LGP] Legendary Games
[LWG] Legion Wargames
[LOR] LoreSmyth
M
(8)
[MCZ] Mchezo
[MLV] Melior Via, LLC
[MET] Metallic Dice Games
[MZG] MetaZoo Games
[MIL] Milliput
[MGP] Mongoose Publishing
[MFC] Monster Fight Club
[MNS] Moonstone Games
N
(6)
[NBG] NerdBurger Games
[NDR] Nine Dragons RPG Ltd
[9LG] Ninth Level Games
[NRG] Nord Games
[NSG] North Star Games
[NOR] North Star Miniatures
O
(6)
[ODD] Odd Bird Games
[ODW] One Day West Games
[OSS] One Small Step Games
[ONX] Onyx Path Publishing
[OSP] Osprey Publishing
[OWC] Other World Creations
P
(8)
[PZO] Paizo
[PAR] Para Bellum Wargames Ltd.
[PEL] Pelgrane Press
[PFX] Pencil First Games, LLC
[PNH] Pendelhaven Games
[PRM] Perry Miniatures
[PIP] Privateer Press
[PPW] Puppets Wars
R
(8)
[RRG] R&R Games
[RTG] R. Talsorian Games
[REB] Reality Blurs
[RBD] Red Beam Designs
[RVM] Red Raven Games
[RIO] Rio Grande Games
[RGG] Rogue Games
[RSG] Rumbleslam Games
S
(9)
[SGP] Sanguine Productions
[SSB] Savage Sand Box
[SFG] Slugfest Games
[SOG] Solace Games
[GOA] Space Goat Productions, Inc.
[STF] Steamforged Games
[SMG] Strategemata Games
[S2P] Studio 2 Publishing
[STU] Studio Tomahawk
T
(7)
[TBG] Tabula Games
[TAK] Thames & Kosmos
[TAP] The Army Painter
[MGW] The Ministry of Gentlemanly Warfare
[TWK] Thunderworks Games
[TLG] Troll Lord Games
[TTC] TTCombat
U
(1)
[ULI] Ulisses Spiele
V
(2)
[VAL] Vallejo Paint
[VRG] Van Ryder Games
W
(11)
[WAL] Wargames Atlantic
[WLG] Warlord Games
[GIR] Weird Giraffe Games
[WNG] Why Not Games
[WDF] Wildfire LLC
[WNB] Winsor & Newton Brushes
[WOC] Wizards of the Coast
[WSC] Woodland Scenics
[WFG] Word Forge Games
[WPU] Worthington Publishing
[WYR] Wyrd Miniatures
Z
(1)
[ZTD] Ziterdes Terrain
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Products
QMDDOW001
Deck of Wonders
Code: QMDDOW001
SRP: $35.00
Cost: please inquire
Description:
Deck of Wonders is a solo-first expandable card game with legacy elements. It captures the feel of games like Hearthstone and MTG, but in a solo/co-op format.
The object of the game is to defeat the various Villains that challenge you for the Deck of Wonders by turning their own spells and minions against them, while enlisting the support of magical creatures and powers of your own.
The story is that you’ve stolen the Deck of Wonders from Fate herself and, as you make your escape, all manner of magical creatures start coming out of the woodwork to both help and hinder you. Chief among these are Fate’s Villains, who are hunting for the Deck of Wonders at her command (or perhaps for their own selfish reasons).
When the game starts, you select the Villain you want to face off against. Each Villain has a set of special rules you MUST follow and a set of cards that you MUST use in your deck as long as you're facing them. To their cards you add additional cards from your Collection, which forms the deckbuilding challenge of the game: what cards should you add to the deck that can take advantage of the special rules, and combo with or counter the Villain's cards?
All these cards go into the same deck, which you and the Villain take turns drawing from. This works because each card has two halves: one to use if drawn on the Player turn, and one to use if drawn on the Villain turn. The Villain halves are stronger, faster, and more powerful than yours (Fate is on their side after all), but they will attack mindlessly following a simple set of rules called the Priority System. It's up to you to outplay the stronger Villain by manipulating the Priority System and leveraging the synergies of the deck you've built!
As you defeat Villains and progress in the game, you will unlock special legacy packs. Each legacy pack will have special cards that alter the play experience in surprising ways, forcing you to change your strategic approach. Once a Villain is fully defeated, you can add their cards to your Collection for use against other, more powerful Villains. You may even unlock special, permanent upgrades for your cards! You’ll need every bit of help you can get to stay in front of the difficulty curve, and the choices you make around what to upgrade turn your collection into a unique representation of your decisions and play style.
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