**We Are Moving**
Thank you for your patience with the recent delays and impacted stock levels. We expect to be back to full power in MAY!
Manufacturers
Manufacturer List
Best Sellers (Qty)
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A
(15)
[AAW] AAW Games
[AGE] Aces Games
[AKI] AK Interactive, S.L.
[AEG] Alderac Entertainment Group
[AAE] Alligator Alley Entertainment
[APE] Ape Games
[APU] Arc Dream Publishing
[ARK] Archon Studio
[ARQ] Archona Games
[ARC] Arcknight
[AGS] Ares Games
[ARM] ArmsKeeper Hobby Accessories
[ADM] Artizan Designs
[ATG] Atlas Games
[AUT] Autarch LLC
B
(9)
[BAD] Badger Air-Brush Company
[BAN] Bandai Hobby
[BAT] Battle Systems
[BPI] Battlefield Press
[BFM] Battlefront Miniatures
[BCW] BCW Supplies
[BGR] Beadle & Grimm's
[BXW] Brexwerx Games
[BGM] Brotherwise Games
C
(11)
[CWE] Candlewick Entertainment
[CAT] Catalyst Game Labs
[CPH] Cephalofair Games
[CHA] Chaosium
[CHX] Chessex Manufacturing
[CPS] Compass Games
[CCM] Copplestone Castings
[COR] Corvus Belli (Infinity)
[CGS] Creative Games Studio
[CUR] Creature Curation
[CMU] Crusader Minatures
D
(6)
[DVG] Dan Verssen Games
[DRH] Dark Horse
[DCG] Decision Games
[DWE] Devious Weasel Games
[DEV] Devir Games
[DZC] Dropzone Commander
E
(5)
[ETG] End Transmission Games
[EGP] Engine Publishing
[EEG] Everything Epic
[EVL] Evil Genius Productions
[EHP] Evil Hat Productions
F
(6)
[FGO] Fat Goblin Games
[FRP] Ferrite Productions
[FRK] Firelock Games
[FBI] Flying Buffalo Games
[FFP] Flying Frog Productions
[FBG] Foam Brain Games
G
(15)
[GDZ] Gadzooks Gaming
[GAL] Galakta
[GF9] Gale Force Nine
[GAK] Gallant Knight Games
[GTL] Game Tank
[GTL] Game-Tank LLC
[GLG] Gamelyn Games
[GGR] Gamers Grass
[GPS] GamesPlus Products
[GKG] Gate Keeper Games
[GMT] GMT Games
[GMG] Goodman Games
[GRR] Green Ronin Publishing
[GFN] Grey for Now
[GPB] Gripping Beast
H
(1)
[HAL] Hall or Nothing
I
(3)
[IUG] Inside Up Games
[IWM] Iron Wind Metals
[IRG] Irongames
J
(1)
[JWP] John Wick Presents
K
(4)
[KST] Knight Models
[KOB] Kobold Press
[KRF] Kraftmark
[KRO] Kromlech Bits & Accessories
L
(5)
[LFP] Lamentations of the Flame Princess
[LED] Leder Games LLC
[LGP] Legendary Games
[LWG] Legion Wargames
[LOR] LoreSmyth
M
(10)
[MDG] Mayday Games
[MCZ] Mchezo
[MLV] Melior Via, LLC
[MET] Metallic Dice Games
[MZG] MetaZoo Games
[MIL] Milliput
[MGP] Mongoose Publishing
[MFC] Monster Fight Club
[MNS] Moonstone Games
[MYT] Mythicos LLC
N
(6)
[NBG] NerdBurger Games
[NDR] Nine Dragons RPG Ltd
[9LG] Ninth Level Games
[NRG] Nord Games
[NSG] North Star Games
[NOR] North Star Miniatures
O
(6)
[ODD] Odd Bird Games
[ODW] One Day West Games
[OSS] One Small Step Games
[ONX] Onyx Path Publishing
[OSP] Osprey Publishing
[OWC] Other World Creations
P
(8)
[PZO] Paizo
[PAR] Para Bellum Wargames Ltd.
[PEL] Pelgrane Press
[PFX] Pencil First Games, LLC
[PNH] Pendelhaven Games
[PRM] Perry Miniatures
[PIP] Privateer Press
[PPW] Puppets Wars
R
(8)
[RRG] R&R Games
[RTG] R. Talsorian Games
[REB] Reality Blurs
[RBD] Red Beam Designs
[RVM] Red Raven Games
[RIO] Rio Grande Games
[RGG] Rogue Games
[RSG] Rumbleslam Games
S
(8)
[SGP] Sanguine Productions
[SFG] Slugfest Games
[SOG] Solace Games
[GOA] Space Goat Productions, Inc.
[STF] Steamforged Games
[SMG] Strategemata Games
[S2P] Studio 2 Publishing
[STU] Studio Tomahawk
T
(7)
[TBG] Tabula Games
[TAK] Thames & Kosmos
[TAP] The Army Painter
[MGW] The Ministry of Gentlemanly Warfare
[TWK] Thunderworks Games
[TLG] Troll Lord Games
[TTC] TTCombat
U
(1)
[ULI] Ulisses Spiele
V
(2)
[VAL] Vallejo Paint
[VRG] Van Ryder Games
W
(11)
[WAL] Wargames Atlantic
[WLG] Warlord Games
[GIR] Weird Giraffe Games
[WNG] Why Not Games
[WDF] Wildfire LLC
[WNB] Winsor & Newton Brushes
[WOC] Wizards of the Coast
[WSC] Woodland Scenics
[WFG] Word Forge Games
[WPU] Worthington Publishing
[WYR] Wyrd Miniatures
Z
(1)
[ZTD] Ziterdes Terrain
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Products
PGS51230G
KuZOOka
Code: PGS51230G
SRP: $39.99
Cost: please inquire
Description:
It isn't easy being a zoo animal. The enclosures are far too small for your needs, the daily routine is boring, and the visitors to the zoo are too obnoxious. You have decided: You need to break out of the zoo, ideally within the next seven days.
There are multiple ways to escape in KuZOOkA, but you need to work together with the other animals — in secret — to pool the trash left behind by zoo visitors and develop an escape plan that makes use of these items. Each player has one of the ten animal cards with a unique power, and you play on a game board that features a path comprised of spaces in six colors, with each space having a number in it.
In each round, a number of item cards is dealt out to players, with 20-22 cards being dealt in the first round. Cards show a colored item, e.g., a red ice cream spoon or a purple scarf. On a turn, you place one of your animal tokens on the path farther than any other animal token, say, in the 1 red space or the 2 purple space, to give some indication of what you have in hand. (The first player is limited to one of the first five spaces.) The next player places one of their tokens farther down the path, and so on, with each placement giving players a chance to suggest what cards they hold in hand. A player can use their animal power once during a round.
At some point a player will decide that instead of placing an animal token, it's time to attempt an escape. At that point, all players reveal all cards of the color matching the location of the animal token furthest down the path. If you have more cards, you gain experience stars equal to the number depicted on that space — and with experience stars, you can purchase a higher starting experience level, which means you'll have more cards in play, including face-up cards visible to all. If you have exactly as many cards as the number depicted, you gain experience stars as well as a universal tool card that counts as a joker. If you have fewer cards, you fail.
Shuffle all cards, then deal out the current number of cards and start a new round. If during a round you manage to reach one of the six final spaces on the track and you have at least that many cards of the designated color, you escape and win the game. If you fail to do this by the end of the seventh round, you lose.
You can increase the difficulty of KuZOOkA by requiring more stars to advance in experience level or by playing on the opposite side of the game board, which requires you to win universal tools in order to succeed in the final six spaces.
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